Testseite für Plugins
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Games Events
Culture
Culture
Womenize Games & Film 2019
European Game Showcase 2018
Quo Vadis 2017
European Game Executives Summit 2016
Respawn Gathering 2016
Evoke 2016
Quo Vadis 2016
Article: Demoscene - Wettbewerbskultur und Community
Respawn Gathering 2015
New York: Workshop
Lecture: Curating game conferences
Quo Vadis 2015
Respawn Gathering 2014
Quo Vadis 2014
Lecture: "Games / Culture / Business"
Lecture: Digitales Kamingespräch
Article: Interface Control Meaning
Quo Vadis 2013
Respawn Gathering 2013
Org: Deutscher Entwicklerpreis 2013
CRT: Deutscher Entwicklerpreis 2012
CRT: Next Level Conference II
Sports, Games & Learning Conference 2011
Lecture: Storytelling und Achievements
Lecture: Games und Kulturelle Bildung
Article: Community-Craft
Keynote: Demos and Art
Lecture: Authentizität im Computerspiel
Lecture / Demoshow: Demos Howgo 2010
Lecture / Demoshow : Digital Art of the Demoscene
Article: Online-Communities. Theoretische und praktische Grundlagen für Kulturschaffende
CRT: Next Level Conference I
Lecture: Culture & Gaming Communities
Lecture: Community Building
Lecture: Quo Vadis Demoscene?
Lecture: From Cracktros to Mirrors Edge
CRT: Games & Film I
Womenize Games & Film 2019
Program Curation, Speaker Acquisition, Moderation, AdvisoryEuropean Game Showcase 2018
Organisation & Curation European Game Showcase 2018 with Dajana Dimovska, Alessandra van Otterlo, Eva GasparQuo Vadis 2017
Conference & Program Director
/ Centerpiece of International Gamesweek Berlin April 2017
responsible for the program, speaker-scouting, content & international co-operations of our international conferenceEuropean Game Executives Summit 2016
Moderation and hosting on site.
Event itself curated and organized by Stephan Reichart & Lisa Neubert
Evoke 2016
Seminar TrackQuo Vadis 2016
Conference & Program Director
/ Centerpiece of International Gamesweek Berlin 2016
responsible for the program, speaker-scouting, content & international co-operations
Article: Demoscene - Wettbewerbskultur und Community
Tobias Kopka, Demoscene - Wettbewerbskultur und Community, Artikel für Stiftung Digitale Spielekultur, Online 2016. Online available under (German only): http://stiftung-digitale-spielekultur.de/artikel/demoscene-wettbewerbskultur-und-communityRespawn Gathering 2015
New York: Workshop
Workshop: "Quirky craft: an introduction into the demoscene in making Amiga style retro intros" New York University, Game Innovation Lab (Andy Nealen/ Katherine Isbister) New York City, February 2015Lecture: Curating game conferences
Lecture: Curating game conferences – approaches, insights and experiencesGuest lecture at Parsons School for Design, New York Seminar of Benjamin Norskov New York City, October 2015Quo Vadis 2015
Conference & Program Director
/ Centerpiece of International Gamesweek Berlin 2015
Conference Director
responsible for the program, speaker-scouting, content & international co-operationsRespawn Gathering 2014
Head of program
Quo Vadis Game Developer Conference 2014
/ International Gamesweek Berlin 2014
April 2014
Quo Vadis 2014
Lecture: "Games / Culture / Business"
Lecture: "Games / Culture / Business" Universität zu Köln, Institut für Medienwissenschaften Seminar of Prof. Dr. Benjamin Beil January 2014.Lecture: Digitales Kamingespräch
Lecture: "Digitales Kamingespräch zwischen Tobias Heim und Tobias Kopka" Digitale kultur e.V. Next Level Conference Dortmund November 2013Article: Interface Control Meaning
Tobias Kopka, Interface Control Meaning. Eine typologische Gegenstandssichtung des Phänomens Exergames, in: Serious Games, Exergames, Exerlearning. Zur Transmedialisierung und Gamification des Wissenstransfers (Hrsg.: Freyermuth, Gotto, Wallenfels), Bielefeld 2013, S. 265-288.Quo Vadis 2013
Processes, Strategy und Communications
Development of the program-backend infrastructure
Core Orga Team
(with Stephan Reichart, Michael Liebe, Christina Lamyon)
Quo Vadis Game Developer Conference 2013
Deutsche Gamestage Berlin April 2013
Respawn Gathering 2013
Org: Deutscher Entwicklerpreis 2013
Team Deutscher Entwicklerpreis 2013
Dezember 2013
CRT: Deutscher Entwicklerpreis 2012
Organisation
Expo and reception Games in NRW
Deutscher Entwicklerpreis 2012
Dezember 2012
CRT: Next Level Conference II
Project-Management, Concept, Program
Next Level Conference 2011
(in co-op with Johannes Brauckmann und Stephan Schwingeler)
Sports, Games & Learning Conference 2011
Concept, Planning, Execution:
Sport/Spielen/Lernen Konferenz
Scientific research conference on the relations of games, body-movement and learning
ifs internationale filmschule koeln
März 2011
Lecture: Storytelling und Achievements
Lecture: Storytelling und Achievements: Motivationsstrukturen in MMOs, Uni Siegen, Januar 2011Lecture: Games und Kulturelle Bildung
Lecture: Games und Kulturelle Bildung in co-op with Stephan Schwingeler Dortmund U, Zentrum für Kunst und Kreativität Mai 2011Article: Community-Craft
Tobias Kopka, Anna-Carolin Weber, Community-Craft. Community-Strategien im Bereich digitaler Spiele als Anregungen für den Kulturbereich, in: Social Media im Kulturmanagement (Hrsg.: Karin Janner, Christian Holst, Axel Kopp), Heidelberg 2011, S. 115-147.Keynote: Demos and Art
Keynote: Demos and Art Opening Keynote Next Level Conference Köln November 2010Lecture: Authentizität im Computerspiel
Lecture: Authentizität im Computerspiel Museumsquartier Wien Quartier für Digitale Kultur, Subotron Oktober 2010Lecture / Demoshow: Demos Howgo 2010
Lecture / Demoshow: Demos Howgo 2010 Living Games Festival 2010 / Ruhr 2010 Bochum 2010Lecture / Demoshow : Digital Art of the Demoscene
Lecture / Demoshow : Digital Art of the Demoscene Digitale Kultur e.V. Gamescom Hauptbühne Köln August 2010Article: Online-Communities. Theoretische und praktische Grundlagen für Kulturschaffende
Tobias Kopka, Anna-Carolin Weber, Online-Communities. Theoretische und praktische Grundlagen für Kulturschaffende, in: Kultur 2.0. Neue Web-Strategien für das Kulturmanagement, Hrg. Hans Scheurer/ Ralf Spiller, Bielefeld 2010, S. 161-187.CRT: Next Level Conference I
Core-Advisor of the initial Concept of the Next Level Conference
Opening keynote, Organisation and curation of the expo on the demoscene
Core-Advisor of the initial Concept of the Next Level Conference
Opening keynote, Organisation and curation of the expo on the demoscene
Next Level Conference 2010
(in co-op with Can Rastovic, NRW KULTURSekretariat
and Tobias Heim & Johannes Brauckmann, Digitale Kultur e.V.)
Mai 2010 - November 2010
Next Level Conference 2010
Lecture: Culture & Gaming Communities
Lecture: Was man im Kultur-Bereich von Gaming-Communities lernen kann in co-op with Anna-Carolin Weber Start Conference 2010, Konferenz zu Social Media im Kulturbereich Duisburg, September 2010Lecture: Community Building
Lecture: Community Building (in co-op with Anna-Carolin Weber) Start Conference 09 Duisburgm September 2009Lecture: Quo Vadis Demoscene?
Lecture: Quo Vadis Demoscene? SIGINT - Konferenz des Chaos Computer Club Köln Mai 2010Lecture: From Cracktros to Mirrors Edge
Lecture: Von Cracktros bis zu Mirrors Edge: Das digitale Graffiti der Demoszene Living Games Festival 2009 Bochum, Mai 2009CRT: Games & Film I
Advisor, Concept, Execution
Games & Film I
(in co-op with Alexandra Ohlsen and Wilma Warren)
ifs internationale filmschule koeln
März 2009